Imagine that you would like your game service to message a specific player about an important change, for instance that she's been invited to the best club in the game! Now, let's extend this vision to hundreds of services that would like to stay ... Read more
Would you ever play an online game if you were not able to communicate with your teammates? Isn't it fun if you can make new friends, arrange pre-made games and celebrate your victories with people you like to play with? Riot Games' League of Lege... Read more
ejabberd is an open source, scalable, extendible, cross-platform Jabber/XMPP server written in Erlang. During the last few years we have been involved in building and optimizing a number of projects integrating ejabberd server with various subsyst... Read more
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Michal Ptaszek is a software engineer working at Riot Games. Specializes in designing, implementing and supporting highly concurrent, large-scale, fault-tolerant distributed systems. Fell in love with Erlang at first sight. Holds a masters degree in Computer Science. Is obsessed with Instant Messaging. Privately a huge fan of good food, Bordeaux wine, cats, jazz and classic literature.