Riot Games's League of Legends supports millions of concurrent players at any given moment of the day. At that scale, tracking even simple gameplay statistics results in the creation of terabytes of data that must be aggregated and presented to pl... Read more
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Garrett "Grizzly" Eardley is a software engineer at Riot Games. He is intimately acquainted with the difficulties of scaling the distributed systems that power League of Legends' 32+ million monthly active players. Garrett holds an M.S. in Computer Science from Washington University in St. Louis, where he currently resides with his wife, children, and beard.