Visual Systems 101 with Adam Hope & Mike Biggs

Sep 1, 2016 · Sydney, Australia

Using paper, pen, and a wall to manage our work has become a practice that is moving well beyond its roots in Agile software delivery.

The concept works particularly well for two main reasons:

• Visual systems are open for all to see and collaborate with, using a medium that is cheap and requires little overhead to understand, and to use.

• Visual systems give everyone a true sense of the work. It is easy at a glance to see how much work there is, and exactly where that work is. This has a striking, almost physical affect on users of the system that is not present when using digital systems which largely hide the work.

What exactly is a Visual System?

Specifically, we are referring to a Kanban style project or programme workflow, which is articulated on a highly visible wall in your workspace. The work you do, is articulated as a process, and items of work move across the wall as they are completed. Really this is just the beginning and we will take this much further...

Adam Hope and Mike Biggs will share their knowledge, philosophies, and real stories from the coalface of visual systems in both software delivery, and non- software situations.

Event organizers
  • IDF Sydney Design Sensemaking & Strategy

    This is the Sydney (local group) part of the Interaction Design Foundation (IDF) global. Our focus is on sharing and growing our collective knowledge in the field of Design. Current standards are focused around Interaction Design, User Experience Design, Human Computer Interaction etc, and our goal is to be at the forefront of where the focus is moving to. Recent trends would suggest that the next big areas are Service Design and Customer Experience, as well as Organisational Design Thinking.

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