Calgary UX is honoured to partner with General Assembly to bring a new series of events. Join a conversation with Pushkar Patange, UX Lead Designer at Archiact.
Please, RSVP and complete the registration at General Assembly page. Thank you!
About the event:
Gaming appeals to people of all generations: 86% of Generation Z, 84% of millennials, and 80% of Generation X play video games on their gaming consoles, smartphones, and PCs at least once a week, if not every day. If current trends persist, gaming may entice more consumers away from watching streaming TV and movies.
Included in those trends are UX/UI design principles. The complexity of video game graphics has evolved exponentially. This evolution involves the integration of UX/UI design. Join us to discover if this field is meant for you, but most importantly, which components are here to stay in the world of VR.
About the speaker:
Pushkar is a UX UI design lead with a focus on VR and AR digital experiences in Vancouver, Canada. His goal is to create the most immersive experiences in virtual and augmented reality. With a BFA in Design and a Masters in Digital Media, he has over 15 years of design and advertising experience in some of the world’s leading design studios and ad agencies.
Over the last few years Pushkar has been working at a world-leading VR and AR game studio - Archiact, where he recently worked on Doom 3: VR Edition. It’s a finalist for VR Game of the Year at the 2021 International VR Awards and has been well received among diehard fans. He is currently is working on a major VR production (undisclosed) in addition to other exciting projects.
Pushkar also teaches Data Visualization and Human-centered design at a VRAR program in Vancouver.
Learn more about his work here:
You'll be able to learn more about:
* Understanding video game mechanics
* Reducing cognitive friction
* Usability, accessibility, and ergonomics
* Bringing players back
* Existing design trends