Aztec is a new object oriented programming language. It is a strongly typed OO language with complete support for multiple inheritance and polymorphism. It is designed to have a very small footprint, and the entire Aztec Engine system is just 1.8 MB in size, which includes the compiler, virtual machine and complete class framework. Aztec strives for consistency across the language and framework, providing an enjoyable programming experience.
We will discuss some of the unique and interesting features of the language, with relevant code demos. We will run the programs and then review and discuss the actual code. If time exists, we can also take a quick tour of the Aztec website to see how it is laid out and how to download the Aztec Engine software.
I also plan to discuss future directions for the language and current challenges. I encourage comments and feedback about the language and the Aztec Engine product.
About the Speaker:
Tom LaFlamme is a senior software engineer for a small Wireless test device manufacturer, responsible for MEAN stack development and helping the UI team implement an effective development process. Tom has more than twenty years of software development experience with strong C++ and Java design and development skills. He also has fourteen years of experience as an aerospace structural engineer performing stress and vibration analysis for electronic jet engine controls.
Tom is the author of the Aztec Programming Language. He created the Aztec language syntax and designed and developed the entire set of C++ software that makes up the Aztec Engine. This includes the Aztec compiler, virtual machine and class framework.
Tom also enjoys music and concerts, hiking, winter camping and playing with his grandchildren.
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