JHB: Game dev in SA & what it takes to make a game/ JSinSPACE / Run a Hackathon

Oct 10, 2017 · Sandton, South Africa

·  Welcome (start 16h30)

·  Lightning talk (start 16h35) - 10min

·  Session 1 (start 16h50) - 20 min

·  Session 2 (start 17h15) - 40min

Title: Running an Internal Hackathon

Facilitator: Candice Mesk

Candice and her amazing team have just organised and run an internal hackathon for a financial institution. During this talk, she will share insights from this experience.

Candice is a former developer turned agile coach, and a serial organiser of events where smart people can connect with other smart people. 

Title: JSinSPACE

Using the game Kerbal Space Program together with a combination of an Arduino, various electronic components, node.js, krpc, johnny-five, Google Protocol buffers, and the secret ingredient, JavaScript, we have been able to successfully send at least 17% of our Kerbals into orbit.

Facilitator:Jake Helme & Ryan Kotzen

About Jake:

I got interested in software development while studying electrical engineering at Wits. After graduating, I began working at Entelect at the start of 2015. Most of my experience is with the .NET stack, but I have been a JavaScript enthusiast since the first time I had to make a button do something more than submit a form. For the last six months I have been working almost exclusively in JavaScript on a React based web application. I still like to dust off my multimeter from time to time, measure some voltages and such, which is why I ended up building this controller with Ryan.

About Ryan:

My first memory of a computer is playing Teenage Mutant Ninja Turtles on my dad’s old 486 and I’ve been hooked ever since. I joined Entelect fresh out of varsity and 8 years later am still here, enjoying what I love. I have worked across a wide range of domains, from banking to gamified loyalty systems. Originally a .Net developer, I have spent the past 3 years as a full-stack JavaScript developer.Hobbies include Kerbal Space Program, traveling, reading, Warhammer 40k, geeking out with series and movies.

Title: Game dev in South Africa, and what it takes to make a game.

A look at the South African game development community that you [probably] didn’t know about. And a high-level run down of exciting and painful 2.5 years we spent building a game about killing llamasFacilitator: Facilitator Here

Matt Cavanagh

Matt Cavanagh is a developer from Durban who hates writing bio’s in third person.

He started a company called roguecode making Windows apps, but then decided being poor was a better idea so went into game development.

He’s done talks at conferences like DevConf, and TechEd (when Microsoft still knew SA existed).

If you are new to the group, read our monthly meeting FAQ to answer some common questions.

Event organizers
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    We love all things developer. We are a technology & vendor neutral group (so we do not favour anyone or anything) which lets us share and learn on WIDE variety of topics from software development methodologies to patterns, best practices, various language paradigms and xkcd humour etc. It's great to meet local developers and see what they are doing! From beginner to expert, all are welcome. We meet monthly to learn about things related to software development. Our regular meetings happen on the second

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