Talks
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1
Design, Science and Music
Marko Ahtisaari CEO & Co-founder -
2
Robot Ethics and the Future of Human-Robot Interaction
Kate Darling Research Specialist -
3
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4
Design in a Wiggly World: Of Mirrors, Virtual Reality, and Big Data
Tricia Wang Global technology ethnographer and co-founder -
5
Designing Life
Cameron Sinclair Founder and Chief Eternal Optimist -
6
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7
Scales
Steve Baty Founder and Principal -
8
Huge Café - Brewing Up the Future of User Testing
Matt Bedette Experience Lead -
9
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10
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11
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12
Huge Café - Brewing Up the Future of User Testing
Jenny Drinkard Interaction Designer -
13
Getting (Dis)Connected: Shallow Interaction Patterns for Deeper Human Experiences
Kieran Evans Director of Interaction Design -
14
Designing with Velocity at Scale
Raphael Grignani Product Design Manager -
15
The Invisible Cities
Pablo Honey Experience Design Director -
16
Designing for Play : What Interaction Design Can Learn From Video Games
Chelsea Hostetter Senior Interaction Designer -
17
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18
Design For Change: Sprinting Away From Poop
Nidhi Jalwal UX Reseacher/Strategist -
19
Connecting Children with Nature through Smart Toy Design
Nidhi Jalwal UX Reseacher/Strategist -
20
TBA
Kaleem Khan Founding partner -
21
Introduction to User Experience Design for mid-core games
Teemu Kivikangas Game & UX Designer -
22
Connecting Children with Nature through Smart Toy Design
Jes Koepfler Managing Director -
23
Getting (Dis)Connected: Shallow Interaction Patterns for Deeper Human Experiences
Jes Koepfler Managing Director -
24
Nature’s Notifications: What technology can learn from a buzzing bee and a thunderclap.
Emmi Laakso Senior Designer -
25
Future of UX in 2050
Apala Lahiri Chavan Chief Oracle and Innovator -
26
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27
UX in 2018: Designing experiences for a multi-touchpoint, multi-device future
Sol Mesz Director of Product Strategy -
28
Crowds, Algorithms, and Computation: The New Materials of Design
Matthew Milan CEO and Co-founder -
29
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30
A Design Practice for the 21st Century
Matt Nish-Lapidus Interaction Designer and Creative Technologist -
31
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32
Smart Frictions
Nicolas Nova Founder -
33
Can Computers Design?
Antti Oulasvirta Associate Professor -
34
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35
Design patterns for government services: A community, not a library
Tim Paul Head of Interaction Design -
36
The next five years of European design
Greg Petroff rchitect, Interaction Designer, Tech Creative, Chief Experience Officer -
37
Assisting Nepal after the earthquake: Lessons learned from applying design thinking in a post-disaster context
Sumier Phalake Senior User Experience Designer -
38
When Everything Goes To Hell in a Handbasket – How to ‘wing it’ succcessfully
Scott Plewes Vice President of UX -
39
Smart Frictions
Simone Rebaudengo Interaction Designer -
40
Designing for Play : What Interaction Design Can Learn From Video Games
Ahmed Riaz Associate Creative Director -
41
Passengerhood: On the Road to Autonomy
John Rousseau Executive Director -
42
Confessions of a creative leader
Henrik Rydberg Director of User Experience -
43
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44
Designing Consent: Using UI to Mitigate Harassment in Social Networks
Caroline Sinders Interaction Designer and Researcher -
45
When Everything Goes To Hell in a Handbasket – How to ‘wing it’ succcessfully
Barb Spanton Principal Designer -
46
Nature’s Notifications: What technology can learn from a buzzing bee and a thunderclap.
Phillip Tiongson Principal and Founder -
47
Design patterns for government services: A community, not a library
John Waterworth User Experience Researcher and Designer -
48
Connected Objects are Natural Born Storytellers
Leandro Agrò Digital Product Director -
49
Designing Experiences for the Connected Car
Ricardo Aguilar Experience Design Lead -
50
Narrative Techniques in the IoT
Janice Ahn UX Designer -
51
Practical Abstraction
Boris Anthony Strategic Design, Co-founder -
52
From pushing pixels to reshaping Governments: designing ground-up for organizations
David Boardman Senior Design Lead -
53
The Design Scientist
Amber Cartwright Design Manager -
54
Conversations with Alice
Pierluigi Dalla Rosa Interaction Designer & Technologist -
55
(Re)Designing a workspace using human-centered design to support flexibility, collaboration, and engagement among clinical trial research support services
Aalap Doshi Designer -
56
Designing structured stories
Tristan Ferne Lead Producer -
57
Writing for Personality in Tech: A Call To Artists
Jonathan Foster Principal Content Publishing Manager -
58
Measuring Design Maturity: an Imperative and an Opportunity
Rob Girling Principal, Co-Founder -
59
Emotional Design in Developing Economies
Ana Sofia Gonzalez Lead User Experience Designer -
60
Build Better Products with Emotional data
Sarah Henry data analyst -
61
How Can Diversity Enrich Our Industry & Our Lives?
Yonatan Kelib Senior Service Designer -
62
Measuring Design Quality
Duncan Lamb Duncan Lamb -
63
All-inclusive design – excluding no gender
Sara Lerén UX Strategist -
64
Action space of digital devices
Isabella Loddo PhD candidate -
65
10 Team Goals for Effective Design Specifications
Jack Moffett Manager Apps Development -
66
Designing the future of Augmented Reality
Carina Ngai Senior UX designer -
67
CitySkin – an experimental mobile data visualization tool
Isabel Paiva Designer/PhD student -
68
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69
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70
Why haven't we "broken the grid" in interaction design, yet.
Nour Tabet Senior Visual Designer -
71
This Young Moment: Interaction Design in the Age of Hyperrealtime
Christine Todorovich Associate Creative Director -
72
We are here: designer as cartographer
Linnea Vizard User Experience Designer -
73
Designing for Future Spaces: Lessons from the Digital World
Jane Wong Interaction and Experience Designer -
74
Designing the future of reading
Manasi Agarwal User Experience Designer -
75
Kite Connections: Merging art, technology, and culture into new platforms for social impact
Claudia Bernett Founder -
76
Design peas
Guillaume Berry Visual Designer -
77
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78
Startups & Stand-up: How to learn about business by watching stock photos
Santiago Bustelo UX Director -
79
Interaction Designers vs Algorithms
Giles Colborne Co-founder & author -
80
Design as the art of materializing business decisions
Thiago Esser Consultant UX / Interaction Design and Partner -
81
Gender and Status in Voice User Interfaces
Charles Hannon Professor of computing and information studies -
82
Creating signage for global masses
Irene Infante Senior Interaction Designer -
83
Design fast, work slower
Can Kilicbay Lead Product Designer -
84
From Quantified Self to Quantified City
John Lynch Project Lead, Product & Service Design -
85
Engagement Toolkit: Challenging organizational silos in large corporates
Ritika Mathur Senior Experience Designer -
86
Design, the Law, and You
Daniel Orbach Designer -
87
The Art of Drawing – Learning from the Masters
Kathryn Parkes Director of UX & Design -
88
Intercultural Design
Smitha Prasadh UX designer -
89
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90
Identity theft is scary, but so is cancer: Bringing the insights of design for behavior change in health and fitness to cyber security
Samara Watkiss Head of Design -
91
Creating tomorrow's services, together
Ricardo Brito Service Design Lead -
92
Connecting with Motion. The Choreography of In-Between Moments.
Matt Cane Experience Designer Director -
93
IBM Design Thinking in Action: How can advances in learning science and technology reduce inequality among young people?
Ray DeLaPena Global Experience Strategist -
94
IBM Design Thinking: Human-centered outcomes at speed and scale
Lara Hanlon Software Product Designer -
95
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96
IBM Design Thinking in Action: How can advances in learning science and technology reduce inequality among young people?
Aino Kivinen Customer Experience Consultant -
97
Making Sense of Messy Problems: Systems Thinking for interaction designers
Johanna Kollmann Director -
98
The network as a design material: distributed systems UX for the internet of things
Helen Le Voi Director of Customer Experience -
99
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100
Storytelling in Digital Service Design
Suvi Numminen Senior Service Designer -
101
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102
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103
Your Killer IXDA Talk
Leah Rader Principal Researcher -
104
The network as a design material: distributed systems UX for the internet of things
Claire Rowland UX and Product Strategy Consultant -
105
Connecting with Motion. The Choreography of In-Between Moments.
Ludvig Sandstrom Experience Designer -
106
Prototyping for wearable fashion: How do you bring your best ideas to life?
Page Schmucker Associate Creative Director/Experience Strategy -
107
Prototyping for wearable fashion: How do you bring your best ideas to life?
Kumi Tominaga Associate Technology Director -
108
Creating tomorrow's services, together Storytelling in Digital Service Design
Jane Vita Senior Service Creator -
109
Rapid video prototyping for connected products
Martin Charlier Design Consultant -
110
Design for Good? Collaboratively Defining Designers’ Codes of Ethics
Samantha Dempsey Experience Designer -
111
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112
Privacity
Bastien Kerspern Interaction Designer, Co-founder -
113
Embodied Critique: Design critique methodology for the whole team and the whole person
Billie Mandel Director of Experience Design -
114
Rapid video prototyping for connected products
Tom Metcalfe Product Designer -
115
Design for Good? Collaboratively Defining Designers’ Codes of Ethics
Ciara Taylor Senior Experience Designer