Tickets available now for this online event.
The Children’s code is a transformative code of practice that aims to better protect children’s privacy online. One in five people who use the internet is a child but the internet was never designed with them in mind. Interaction designers have a critical role to play in designing experiences that place young people’s needs at the centre.
The Information Commissioner's Office has created design guidance and practical tools to help designers create interactions with children’s privacy in mind. We’d like to share the new guidance with the community and test some of the tools that have been developed to help designers create safer experiences for children in the digital world.
Georgina is Principal Technology Adviser – User Experience Design, in the Technology department at the Information Commissioners Office. She works at the intersection of data rights, emerging technologies and design to create engaging services that meet people’s needs and support their rights. She led the ICO’s project to create UX design guidance that helps designers and developers understand the Children’s code and apply its standards in practice.
Before joining the ICO, Georgina was a designer at Projects by IF for 5 years, a design studio specialising in responsible and ethical uses of data and AI. At IF, she led projects with public and private organisations dealing with a range of complex data, trust and design challenges. She was also integral to the development of IF’s Data patterns catalogue.
Rebecca is Design Director and Service Design Lead at Big Motive and a Chartered Mechanical Engineer (IMechE). She holds an MEng (Hons) Aerospace Engineering from Queen’s University Belfast and brings ten years of experience in user-centred design and service innovation to her role at Big Motive.
Beginning her career in Bombardier Aerospace working exclusively in aerodynamic design, Rebecca joined Bombardier’s innovation team to work on future aircraft design. She also worked with the Department of Finance Innovation Lab as the first Service Designer in the Northern Ireland Civil Service (NICS) working across all regional government departments as well as local Government to promote service design and in particular user-centred design and design for citizens' needs.
Rebecca is responsible for the delivery of high-quality experience design projects for a range of Big Motive’s clients. Using her wealth of knowledge and expertise, she also delivers an interactive design-led module for the MBA programme at Queen's University.