Building SteamOS; a Linux gaming OS for the living room
Note: WE ARE MEETING AT CIVIC HALL!! We'll need names, and you will need IDs. RSVP will open Wed Nov 4th, 2015, 4:30pm. With bandwidth consumption exceeding 2 Tbps at peak time, Steam is the force driving video gaming today. Valve, the creator of Steam, has identified that open source offered the opportunity to potentially free itself from strong dependencies on platforms it had no control over -- Microsoft Windows and Apple MacOS. This presentation aims to highlight how Valve leverages and contributes to free and open source software to create SteamOS, a Debian derivative focused on providing a stable and reliable OS for the Steam Client. We will look at details from hardware enablement, Linux kernel, baseline distribution and all required customizations to produce SteamOS. This presentation will highlight how Debian derivatives can be produced to purpose-built software platforms.
Afterwards: Join us afterwards at a nearby pub, where we'll continue the discussion over drinks and/or food.
Speaker Bio: Guy Lunardi is the VP of business development at Collabora, a consultancy working exclusively on free and Open Source software. Before joining Collabora, Guy was a director of OEM preloads focusing on SUSE Linux Enterprise. Guy has over 20 years of experience helping customers successfully adopt Open Source software. Based in New York, USA, Guy is a native French speaker and is fluent in English. He is involved in the foundations supporting GNOME, GStreamer LibreOffice and Linux.
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